Saturday, August 13, 2011

Magic Thief III: Found by Sarah Prihneas



The magic thief is back and is looking for a locus Magicalicus this time. Last time, Connawear was exiled from the city Wellmet because he blew Heartsease to smithereens with his last pyrotechnic experiment. So captain Kernn (the dawn palace’s head guard) and her lieutenants have an eye out for Connawaer. But gutter boys are never caught, gutter boys are always safe from a place guard, but you can never look out for minions. Like all gutter boys Connawaer was caught by the minions and taken to the dusk house ruins, where the Wellmet magic is preparing itself for something, something which I haven’t disclosed to you yet. A predator magic Arihonvar is coming for Wellmet after destroying the city of Desh in Book 2. Nevery and Connawaer are prepared, but the Magisters don’t agree with Conn and Nevery, they’re too scared of facing the truth to believe that magic is a living being. So Conn and Nevery's last hope to get some help is to do a finding spell to find Conn a new locus stone. The spell works and takes Conn to a place very far from Wellmet (on the way Conn finds Rowan who followed Connawaer from Wellmet), but in the middle of their journey a huge (thought to be extinct) dragon picks Conn up and takes him to the dragon mountain, where Conn finds his locus stone, which is accidentally eaten up by a baby dragon called Pip. Conn discovers that all dragons die and turn to magic and that magic turns into a city and protects the city; for example Wellmet. so Conn takes (kidnaps) Pip and takes Pip along to Wellmet.The predator magic is just about to arrive, but to Conn’s misfortune the Magisters sentence Conn to death for coming back before his time of exile was over. Now to Wellmet's magic’s despair, Arihonvar arrives capturing the whole of the sunrise part of town.Then around a day or two later Connawaer gathers his strength and faces Arihonvar and does a epic thing (I’m not going to disclose it! So don’t nag!) - which I still think is impossible to do. 
Now to the ups and downs, I've figured the secret about those occasional letters after each chapter that have a secret code. You have to encrypt the code with a language  that is given at the back of the book - it's fun encrypting those letters and Connawaer is as smart as ever and is hard to catch. There are super interesting  points like the dragon cave or when Conn is slipping out of the academics or when Arihonvar arrives, at these points my heart was in my throat literally. This book is very much like original material it's not a copy of an old boring classic magic story, there should have been a little less action a bit more of story. The book is overall pretty good. 

No comments:

Post a Comment